House Boromar: Skiff Combat: Round Two: Coreen


House Boromar

A Threat of Epidemic Proportions

Skiff Combat: Round Two: Coreen

I made it out the main deck, keeping myself away from the raiders' prying eyes. I looked around and witnessed the carnage around me. One of the gnolls struck Rothaide with its filthy sword. The other raiders have incapacitated Gian and Rourke. Good think they haven't seen me yet.

Slowly I slipped out into the battle field, moving away from the raiders and my shipmates. I was about to move to one of the railings when I heard a loud explosion at the bridge. Several pieces of ice struck my back. I could sense Devlin muttering a curse as one of the sorcerers destroyed the ice cage he created.

"Sorry boss," I muttered. "I'm too busy to help you out."

It took a moment before I found one of the grappling hooks still firmly attached to the railing. I looked around, making sure that no one was paying me any attention.

I quietly and discreetly made my way to the hook. Raising my dagger, I began to cut the rope. A couple of slashes later one of the ropes holding the ship snaps off causing the ship once more to wobble in place.
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1 Comments:

At 10:35 PM, Blogger Miguel Enrico Gonzales said...

Dex Checks:
Coreen = 6 +2 = 8 vs 10, fail
Devlin = 12 +2 = 14 vs 10, success
Gian = soarsled = not applicable
Gnoll Fighter = 11 +2 = 13 vs 10, success
Gnoll Pirate = tangled = not applicable
Gnoll Pirate = 19 +2 = 21 vs 10, success
Gnoll Sorcerer = 4 +2 = 6 vs 10, fail
Rothaide = 3 +2 = 5 vs 10, fail
Rourke = tangled = not applicable

 

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